The following zipped files include graphics files to assist beginners in skinning airplanes for WB3.
The files included are layered .psd files that can be read by Paint Shop Pro and Photo Shop.DIRECTIONSskins/{NAME OF ZIP FILE}/offline/generic. Layer2 has the paint, Layer1 has the panel lines. in a directory under skins/{PLANE NAME}/offline, say "myskin". That's it! Some tips to make the process of fine tuning easier: |
![]() P38 | This file is associated with the P38j, but you may use the same skin for the L version. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Yellow is the color of the areas painted to combat reflection of the sun on the nose and fuselage. Red is the prop tip, the nose of the fuselage, and the nose cone. If you do not want invasion stripes, these can just be colored out as well. For final touching, add some weathering and nicks and blend in the area where the under and top side paint jobs meet. |
![]() P38f | This file is associated with the P38f. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Yellow is the color of the areas painted to combat reflection of the sun on the nose and fuselage. Red is the prop tip, the nose of the fuselage, and the nose cone. For final touching, add some weathering and nicks and blend in the area where the under and top side paint jobs meet. |
![]() Bf109f | This file is associated with the Bf109f. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Yellow is the color on the rudder. Purple is used to color in the area most associated with painting the nose. Once again if your plane does not utilize a nose job, just paint it in with the color of your plane. Red is the nose cone. It is reflected, so a spiral is not possible. For final touching, add some weathering and nicks. |
![]() Bf109e | This file is associated with the Bf109e. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Yellow is the color on the rudder. Purple is used to color in the area most associated with painting the nose. Once again if your plane does not utilize a nose job, just paint it in with the color of your plane. Red is the nose cone. It is reflected, so a spiral is not possible. For final touching, add some weathering and nicks. |
![]() B17 | This file is associated with the B17g. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Red is the color on the rudder and the door, to use if you choose to make that different than your top color. Yellow is used on the tips of the props. For final touching, add some weathering and nicks and blend in the area where the under and top side paint jobs meet. |
![]() B24j | This file is associated with the B24j. PLEASE NOTE: This is a very buggy skin and iEN may re-do it soon, so I did not put much work into it. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Red is the color of the verticle stabilizers and rudder, to use if you choose to make those different than your top color. Yellow is used for the bottom turret and tip of the tail. Purple is used for the following things: rear/forward turret, gear struts, bay doors, spinners and some trim. For final touching, add some weathering and nicks and blend in the area where the under and top side paint jobs meet. |
![]() B24d | This file is associated with the B24d. PLEASE NOTE: This is a very buggy skin and iEN may re-do it soon, so I did not put much work into it. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Red is the color of the verticle stabilizers and rudder, to use if you choose to make those different than your top color. Yellow is used for the bottom turret and cockpit color. For final touching, add some weathering and nicks and blend in the area where the under and top side paint jobs meet. |
![]() ki84 | This file is associated with the Ki84. The color blue is associated with the color used on the topside of your plane, green for the underside. If your plane is all one color, change both of these to the same color. Purple is used for the area typically painted a dark color and Yellow for the typical yellow wing markings on this plane. Red is used for the spinner. For final touching, add some weathering and nicks and blend in the area where the under and top side paint jobs meet. |
![]() Me262 | This file is associated with the Me262, jet fighter. The color blue is associated with the color used on the topside of your plane, green for the underside. That is the only way I split this plane up. Most Me262's had some sort of nice camo for the top color. The skin is really stretched on this plane, so do a lot of blending with your colors. |
![]() Spit IX | I had left insta-skins for a bit to work on Java Guncam and custom gunsites and textures. However, Zol was inspired by them and created his own insta-skin (I believe based off of Baal's lines). We put it here so Spit lovers could use it and help them get into skinning. The directions are pretty much the same as above. Zol has documented them well. Thanks Zol! |