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Paper/InGame Maps


iEN

AGW

Historical Arena



The basis of these maps were created with the actual .ter file that iEN used to create the terrain. I created batch Java programs to interpret that .ter file into graphics files for use on this sight. The position of targets was obtained in a file from the ETO Terrain Team. These positions were then personally verified by myself or Muzz who also developed a map for the arena.

The base map used in the programming was 2048 by 2048 pixels. That is the highest resolution any map can get for this terrain.

Do note, I left a lot to be discovered. Each target is unique in its own way. The layout of cities and industries varies from place to place. Even the flak that I mark on my map may be anything from a single gun to a battery of 6. The maps here are just a guide and meant for mission planning and navigation. The details are up to you. {salute}

If you do see any errors, let me know and I will update the website.

-phenix (errthumt@at@radiks.net)